using System;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System.Collections.Generic;
using AIniciacao.Lib.Screens;
using AIniciacao.Screens;
using AIniciacao.MenuScreens;
namespace AIniciacao
{
    /// <summary>
   
    /// </summary>
    public class AIniciacaoGame : Microsoft.Xna.Framework.Game
    {
        private GraphicsDeviceManager graphics;
        ScreenManager screenManager;
        public AIniciacaoGame()
        {
            this.graphics = new GraphicsDeviceManager(this);
            this.IsMouseVisible = false;
            graphics.IsFullScreen = true;
             Content.RootDirectory = "Content";

            screenManager = new ScreenManager(this);
            Components.Add(screenManager);
            screenManager.AddScreen(new BackgroundScreen(), null);
            screenManager.AddScreen(new MainMenuScreen(), null);
            
        }
 
    }
}
